Here is Rabbids Adventure Party, an upcoming Rabbids game developped by Ubisoft Chendgu.
I was in charge of producing most of the game's marketing assets, including 3 key visuals and 20 character individual artworks.
Ubisoft provided the rigged character models and the 3D props models, I then did everything else in those pictures: 3D scene layout, character posings, lighting, rendering and Photoshop post-treatment.
Concept sketch for this keyart.
This artwork is a re-work of one of their original keyarts.
Ubisoft Chengdu asked me to take the image below on the left as a starting point, and then improve it to make a new artwork (result on the right).
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